In a Nutshell
Creating a compelling character involves much more than simply drawing a good-looking figure. Character Design for Concept Art takes learners through the complete creative process, from developing an initial character idea and researching references to sketching, refining, coloring, painting, and adding final effects. Taught by artist and animation professional Siobhan Twomey, the course focuses on practical workflows that can be applied to concept art, animation, comics, and other forms of digital art.
Who is this Course For?
- Aspiring character artists — Build a structured workflow for developing original characters from ideas to finished artwork.
- Digital artists — Improve drawing, coloring, shading, and digital painting techniques.
- Animation students — Learn character-development processes used in professional animation environments.
- Concept art enthusiasts — Practice turning rough ideas into polished character concepts.
- Intermediate artists — Strengthen existing drawing skills and develop a more professional creative process.
What you will Learn
- Draw human figures and stylized characters confidently.
- Develop compelling character concepts from initial ideas.
- Research and use visual references effectively.
- Create rough sketches and refined line work.
- Choose effective color palettes for characters.
- Apply flat colors, shading, textures, and lighting.
- Paint faces and clothing digitally.
- Add backgrounds, effects, and final polish.
- Prepare polished artwork suitable for a portfolio.
About the Course
Character Design for Concept Art is a practical, step-by-step course built around the complete process of creating a finished character concept. Rather than concentrating exclusively on digital painting, Siobhan Twomey places considerable emphasis on the thinking and development that happen before the final rendering.
The course begins with drawing fundamentals, including figure drawing, drawing faces from different angles, and exercises designed to help students become more comfortable creating characters from imagination. These exercises provide a useful foundation before moving into the actual character-development process.
One of the most valuable parts of the course is its approach to character research and development. Students are encouraged to think about who their character is and gather appropriate visual references before committing to a final design. This helps turn a vague idea into a more believable and developed character concept.
From there, the course moves into rough drawing, refining poses, and cleaning up the final line work. Twomey demonstrates a progression that makes the process easier to follow, showing how an early sketch can gradually become a polished drawing.
The painting section then covers choosing a color palette, applying flat colors, adding shading, painting the face and clothing, and making adjustments. The later lessons focus on the final render, background or environment, and effects, giving students the opportunity to transform their character into a more finished piece of concept art.
The course contains 20 lessons totaling roughly 2 hours and 17 minutes, making it relatively compact while still covering the entire workflow. The class also includes a hands-on project in which students develop their own character from an initial idea through rough sketches and ultimately a finished digital painting.
Another useful feature is the supporting material provided by the instructor. Twomey includes worksheets, Photoshop files, brushes, and textures used during the course, allowing students to examine and experiment with the techniques demonstrated. Although Photoshop is used for the demonstrations, the instructor notes that the underlying drawing and painting principles can be applied to other digital painting software.
Overall, the course is particularly useful for artists who want a structured process rather than simply watching someone produce a finished illustration. It connects character development, drawing, digital painting, and final presentation into one coherent workflow.
The Instructor
Siobhan Twomey is an artist, illustrator, and Skillshare Top Teacher with more than 15 years of experience in the animation industry. Her professional background includes work as a story artist, concept artist, and background designer, including experience with animation studios in Dublin and Vancouver. She now shares the skills and knowledge developed throughout her industry career through her teaching.
Conclusion
Character Design for Concept Art offers a well-structured introduction to the complete character-design workflow, covering everything from developing an idea and drawing the character to coloring, painting, and final presentation. Its practical project and supporting resources make it especially useful for intermediate artists who want to strengthen their character-design and digital-painting process. Beginners with basic drawing experience may also find it valuable, while experienced artists can use the workflow and techniques as additional reference.
Recommendation: Recommended for intermediate digital artists, aspiring character designers, animation students, and concept-art enthusiasts who want to develop polished character artwork.
Bring Characters to Life: Concept Art Design


